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At Rill Architects we run ArchiCAD on Mac OS X. If you work at Rill, this is your stuff. If you don't, but you work in ArchiCAD, you may find something interesting. Anybody else, I don't know.
Searched for "stair"

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Two tweaks to the Railing JM9 object. • Linify balusters. That word is made up. Hidden under the Baluster Width parameter you will find a checkbox to 'linify' the balusters. This replaces the rectangular baluster with a single 3D line. The only occasion to use this option is a hidden line or sketch-render 3D view, where the normal 2-3 lines
Location: 01 General / 1 Graphic Symbols (The old one was in Drawing Tools.) This is our 'stair helper'. As described here, I'm not a fan of all-in-one solutions for stairs or other complicated assemblies. I would rather build from discrete parts, each of which does its own job well. The main structure of a stair consists of slabs
Everything in Stair Body JM9a still applies. Major feature added: You can choose to have the stair cut by the Floor Plan Cut Plane. Recommended. With the 'Auto' cut setting, you can choose to show a Cut Fill instead of the cut line. This will show the true cut thickness of the stair, similar to the roof element behavior. Minor
Location: 06 Wood & Plastic / Railings & Stairs (I'm thinking about moving it, since it's not really a fine detail-type thing any more. More like a missing tool thing. Not to mention, it could be concrete. I really wish the object browser could handle aliases. As for now, there it lies.) UPDATE: Stair Body JM9a is exactly like Stair
I built this newel out of ordinary stuff. Crown and baseboard objects, walls, a mesh for the top. In plan, there's a square fill. All the elements go on the layers they would if placed directly in the project. The model parts are on A Stair3, and the fill is on A Stair Rail. The newel is all alone
Location: 06 Wood & Plastic/Trim & Moulding Exactly like the other recent panel objects. This one is a parallelogram suitable for going along stairs. It's a window, and should be used with a thin wall. The height is the height of the vertical sides, not the overall height. The slope can be set either by entering the angle or the
Location: 06 Wood & Plastic : Railings & Stairs This is essentially the same as Newel STUM8. It has a cap and a plinth. The only thing I added is the ability to have a different pen when shown one story up, so it can match the behavior of Railing JM9. I figured you wouldn't show it on the story
Location: 01 General : 1 Graphic Symbols I actually updated this about 3 months ago. The only differences from the previous version are the addition of the Z shape option, and the ability to flip the direction in plan, using the hotspot above (UP) or below (DN) the direction text.
Location: 06 Wood and Plastic / Railings & Stairs Here's a new railing object. It should be the only (simple) one you need, since it can be interior or exterior, and level or sloped.
NOTE: This is better. Location: 01 General : 3 Drawing Tools Two nice changes: There's a 3D version, and the interface for calculating height or quantity is improved.
When you put a regular hole in a slab, the hole edge material is the same as the slab outer edge. This is a problem, since the slab can't clean up to walls of different materials. Using SEOs instead makes it possible to have a different material at a hole. The key is the option for new surfaces of target
I have instituted 3 new standard layers. All three are used to hide things in the Structure plan that show in the A1 Plans, to help clarify the Structure. +A Wall Mask: Fills matching the background color of the walls, to give a solid poché (sp?) effect. Formerly these were on an A WALL layer. Hiding these in S1 Structure